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NVIDIA OptiX™ Ray Tracing Engine NVIDIA OptiX™ Ray Tracing Engine An application framework for achieving optimal ray tracing performance on the GPU It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms Bring the power of NVIDIA GPUs to your ray tracing applications with programmable intersection, ray generation, and shading Get
Optix - Reimagining Coworking Software Optix gives you the tools to effortlessly run coworking and flex spaces—plus end-to-end automation capabilities to save time and scale your business
NVIDIA OptiX 8. 1 It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms OptiX can bring the power of NVIDIA GPUs to ray tracing applications with programmable intersection, ray generation, and shading, as well as performance improvements from RTX
NVIDIA OptiX™ Downloads - NVIDIA Developer OptiX is free to use within any application, including commercial and educational applications To download, you must be a member of the NVIDIA Developer Program NVIDIA GeForce, NVIDIA RTX Quadro, and Data Center Tesla products with Maxwell and newer generation GPUs
Optix Document Management and Workflow Solutions | Mindwrap Easily track, manage, and store documents with the Optix document management solution Build workflows, capture data, and reduce errors in an easy to use platform Start your transition to a paperless office today
OptiX 9. 0 Release - NVIDIA Developer Forums We are very excited to announce the OptiX 9 0 Release! Highlights from OptiX 9 0 include: Support for NVIDIA GeForce RTX 50 series (Blackwell GPUs) New API for building clusters (aka RTX MegaGeometry) - dramatically speeds up BVH builds of large meshes; Cooperative Vectors - API for access to NVIDIA Tensor Cores within OptiX shader programs
NVIDIA OptiX 8. 1 - Programming Guide NVIDIA OptiX is intended for ray tracing applications that use NVIDIA ® CUDA ® technology, such as: NVIDIA OptiX also includes support for motion blur and multi-level transforms, features required by ray-tracing applications designed for production-quality rendering
OptiX QuickStart - NVIDIA Documentation Hub The OptiX SDK provides a source code sample, tutorial, that demonstrates how to implement several basic ray tracing effects, from trivially simple to moderately complex The sample consists of eleven stages, each stage adding a new effect