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Ripple Effects | How Change Happens Ripple Effects programs build on learners’ strengths, encouraging them to drive their own learning experience through an adaptive system that provides proven evidence-based strategies to each learner, every time
Ripple Effects - Programs From mental health, to drug use, to bullying and managing social conflicts, Ripple Effects’ personalized digital programs provide students – and the adults who work with them – targeted skill training across MTSS
Impacts - Ripple Effects A randomized controlled trial by WestEd, measured the impact of Ripple Effects on resilience assets Students who used Ripple Effects showed stronger gains in empathy and problem solving skills, compared to the control group, pre to post intervention
Support - Ripple Effects The Ripple Effects for Kids and Teens programs are online, web-based apps for Chrome, Firefox, or Safari browsers They can be run on most types of devices that support those browsers: Windows PC or Mac computers, Chromebooks, iPads, Android and Windows tablets
true-stories - Ripple Effects Ripple Effects pays youth and educator storytellers, as well as filmmakers, to tell their stories through video and use them in our programs From bullying, to solving a teacher problem, to learning empathy, to overcoming addiction, these true stories inspire and provide real-life role models for others facing similar situations
Ripple Effects - PRE-K - 1 Ripple Effects offers a personalized technology to build strength and correct deficits Visit us today to get started!
Success Stories - Ripple Effects Adapting Ripple Effects content to leverage cultural strengths like independence and address hardships, like a parent in jail, ensured delivery of evidence-based practices, independent of educator training, and safeguarded privacy in the process
Impact of a Self-Regulated, Computerized, Social-Emotional Learning . . . Purpose The purpose of this study was to twofold: to assess implementation process fidelity, and to evaluate intervention efficacy of Ripple Effects SEL software on high school students who had experienced previous school failure or involvement in the juvenile justice system
4. summary analysis A three-armed RCT of the impact of a computer-based intervention comprised of 24 Ripple Effects lessons stressing empathy, impulse control and anger management over 12 weeks, showed strong trends toward increased pro-social behavior, decreased aggression, and lower rates of remedial summer school
Ripple Effects - ELEMENTARY 2-5 Ripple Effects for Kids is a versatile, research-based program designed for students in grades 2-5 across various tiers and settings The flexible, personalized approach allows for student-directed, educator-directed, or hybrid implementation, ensuring accessibility and adaptability for diverse learning environments