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2D Gaussian Splatting for Geometrically Accurate Radiance Fields Technically, you can export 2DGS to 3DGS's ply file by appending an additional zero scale However, due to the inaccurate affine projection of 3DGS's viewer, you may see some distorted artefacts
2D Gaussian Splatting for Geometrically Accurate Radiance Fields We present 2D Gaussian Splatting (2DGS), a novel approach to model and reconstruct geometrically accurate radiance fields from multi-view images Our key idea is to collapse the 3D volume into a set of 2D oriented planar Gaussian disks
GitHub - hustvl Dynamic-2DGS: [ACM MM 2025] Dynamic 2D Gaussians . . . In this paper, we propose a novel representation that can reconstruct accurate meshes from sparse image input, named Dynamic 2D Gaussians (D-2DGS) We adopt 2D Gaussians for basic geometry representation and use sparse-controlled points to capture 2D Gaussian's deformation