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[1. 12. x] Shaddy - A Shader Library for KSP Modding [v2. 5] Shaddy is a collection of shaders made for Kerbal Space Program, not to be confused with Shabby, a shader asset bundle loader that you most likely also need to use to load Shaddy shaders Visit GitHub Repository to see the newest and complete description, demo, and changelogs Usage: If you are a
[WIP] RestockPBR - Kerbal Space Program Forums Something I've been working on for a little while With the advent of Deferred which makes major improvements to the overall lighting quality of KSP, the framework around using shader that use physically based rendering (PBR) has gotten a lot more relevant, so after some significant prototyping a
Stockalike Orion SLS - Kerbal Space Program Forums Shaddy provides shaders for the chutes and the way I made this optional was to have two meshes, one using a default KSP shader and one using a Shaddy shader, and swap between them using ModuleManager if Shaddy is detected
[1. 12. X] ShineFix [WIP] - Page 2 - Kerbal Space Program Forums ShineFix 1 1 0 A decent Shabby implementation Global refactor: Asset and config usage reduced from 156 to 35 files with the same effect; Only 1 mu mesh in the mod (it's a cylinder battery almost indistinguishable from the stock model); Fixed Stayputnik materials; Fixed some strange behaviour of a module with multiple color variants; Fixed crew position on EVA, returned the third option of EVA
[1. 12. x] Artemis Construction Kit | Stockalike Orion SLS | v1. 4. 0 . . . Artemis Construction Kit | V1 4 0 | Stockalike Orion Spacecraft Space Launch System Artemis Construction Kit contains parts inspired by NASA's Artemis program, specifically the Orion Spacecraft and Space Launch System Block 1, 1B 2, as well as lunar lander parts based on the Lockheed
Icecovery - Kerbal Space Program Forums Shaddy is a collection of shaders made for Kerbal Space Program, not to be confused with Shabby, a shader asset bundle loader that you most likely also need to use to load Shaddy shaders Visit GitHub Repository to see the newest and complete description, demo, and changelogs
Resurfaced - Kerbal Space Program Forums Resurfaced Resurfaced is a set of shaders that can be used by modders to relatively easily apply PBR shaders to existing and new parts This allows modders to create realistically metallic surfaces, and gives them more control over exactly how parts look in different environments This requires t
[1. 12. x] Engine Lighting Relit - Kerbal Space Program Forums A simple mod that adds lighting effects to all engines! And now it also adds effects to all your decouplers! This mod adds lighting effects to all engines on the game (and most modded ones!) Light intensity is calculated from thrust and engine power, so the Mainsail will emit much more li ght than the Ant engine! Videos by TinyPirate GrunfWorks! New Dependencies Click Through Blocker