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Continuity not working - Mods Discussion - Minecraft Forum Timber (not sure why I have this because of FallingTrees, I'm pretty sure one of them didn't work so I added the other) Structory TerraBlender The Graveyard Towns and Towers Traveler's Backpack Traveler's Titles Trinkets Tweakeroo Twigs Universal Bonemeal VanillaTweaks Visuality VisualWorkbench What The Hell Is That Xaero's Minimap Xaero's
Timber mod - Survival Mode - Minecraft Forum Hey guys Do you like using timber treefeller mod for vanilla survival? I'm starting a new world and I'm thinking of using it this go around Thoughts?
Timber mod not working. - Mods Discussion - Minecraft Forum yes, you must use an axe or tthe logs will act the same as without the mod and there are mods that arent supposed to go in the minecraft jar, like Timber!, Mo' Creatures, Smart Movements, etc thats why they will not work with mcpatcher
Lets Talk Trees (Manual, auto, BIG trees) - Minecraft Forum I do have planted farms for each and granted a timber datapack; which makes it all the more satifying but nevertheless manual chooping for me 2) Spruce and Dark oak naturally, logs and planks Least Is probablly jungle trees either getting them doen and using the logs planks 3) For me, anyone that complains too hard is down to player laziness
Trying to add Vanilla Tweaks- What am I doing wrong? This is a resumed way to fix this: The resource packs of Vanilla Tweaks go in the resourscepacks' folder (C:\Users\ [USER]\AppData\Roaming\ minecraft\resourcepacks), while crafting tweaks go in the datapacks folder of your world (C:\Users\ [USER]AppData\Roaming\ minecraft\saves\ [Any World]\datapacks) Resource packs don't need to be unzipped, and I believe datapacks don't need to be unzipped