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Unity Hub Install failed: Validation failed message whenever I try to . . . The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work I suspect this is because I didn't install from Unity Hub and the IDE isn't fully recognizing my Unity install
Unity: Conflict between new InputSystem and old EventSystem You probably tried to import a new input system package for multiple input devices compatibility These type of errors are due to conflict between old and new input system packages and are probably resolved in latest updates To resolve this issue, Go to Edit -> Project Settings -> Player ->Under Other Settings under Configuration is the option Active Input Handling Select Both Unity will
Unity, rotating a Vector3 along an axis - Stack Overflow For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3 up) Can I do it using built-in methods, or should I use coordinate geometry and trigonometry?
unity game engine - Accessing a variable from another script C# - Stack . . . I have even read everything in unity website but I still can’t do it I know how to access another object but not another variable This is the situation : I’m in script B and I want to access the variable X from script A The variable X is boolean Can you help me ? Btw i need to update X ’s value costantly in script B , how do I do that ?
c# - Scale GameObject in Unity - Stack Overflow How can I increase decrease the size of objects in Unity? Example: public GameObject sprite; public float scale = 2 0f; void ScaleResolution() { sprite = sprite*scale; epic string! }
How can I decrease opacity in unity? - Stack Overflow How I can use: gameObject GetComponent<Renderer> () material color a = 0; As you already stated in your own question, the object you call this on must have a shader which supports transparency In Unity5, when using the standard shader, you must explicitly set it to "Transparent" to be able to manipulate the alpha value It should also be clear to you that the alpha value is a float which goes
How to work with units (meters) in unity - Stack Overflow Once you've settled this, in meters, feet or "unity scale", take note of the primitives' size and stick to it, this way the actual units won't be that important but the coherence between the prefabs