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Comparing Combat Overhauls : r skyrimmods - Reddit Wildcat is basically either or both of those but with the injury system If you want attack commitment, ADXP MCO is the newest iteration of SkySA that distar has made and by all accounts is the only one going to be updated from now on
VALRAVN or WILDCAT or BLADE AND BLUNT? (combat overhaul . . . - Reddit Enai literally says he backported missing features from Smilodon into Wildcat from v6 x+ Smilodon - Combat of Skyrim: Not compatible Both mods are made by me Smilodon started as a combat overhaul designed specificially for SSE and a more updated alternative to Wildcat, but its improvements have been backported into Wildcat 6 xx as well
EBAA Wildcat opinions : r battlefield2042 - Reddit The Wildcat still can not aim up, which I consider an important feature for an AA gun and indeed the turn rate is too slow with the 35mm to track a fast mover On top of that it still has the 40mm option to turn it into an IFV, which will be what many people choose and hence reduce the numbers of MAAs greatly
Wildcat difficulty seems to always go to the extremes Also, the enemy became an HP sponge with Wildcat At that point I decided that Wildcat was simply not for me and uninstalled it, since it was forcing me to approach every fight the same efficient but highly boring way Caveat, due to using a mod that changes the enemy levels, that high-level enemy was some 10 levels above my character
An old school cool tool - the Black and Decker 4076 Wildcat . . . - Reddit Ah, the Wildcat Made back when grinders of that class were rated by weight of material they could remove per minute I was a power tool repairman for a great many years, and while I was never the biggest fan of Black and Decker DeWalt, I always admired the Wildcat It really is the stoutest angle grinder ever made
What is the difference between Blade Blunt, Valravn . . . - Reddit Wildcat lite Valravan - Blade and Blunt clone, never really tried it too extensively Wildcat - Fast-paced, customizable, and VERY lethal combat With Wildcat you will notice that enemies are squishier when you abuse the damage buffs, and that combat tends to snowball - starting to lose means you are likely going to lose
What difficulty do you start on with Wildcat (no realistic . . . - Reddit Temporarily removing Wildcat fixes this, but combat becomes slow and boring I am not sure why dwemer seem so much harder in wildcat than anything else, and I have no other mods that alter combat I can't really find a blend, and constantly adjusting the difficulty based on what type of enemy I am fighting is not very immersive
Best mods to combat wildcat? : r EnaiRim - Reddit For enemies and general combat, I use "Wildcat" (tweaked to my liking with the MCM), "Skyrim Revamped - Complete Enemy Overhaul", "Skyrim Revamped Rebalanced and Releveled", "SRCEO - Additions" and "Know Your Enemy - Trait-based resistances and weaknesses"
Wildcat Vs Ultimate Combat : r skyrimmods - Reddit Wildcat has a one-size-fits-all approach to complex combat, which makes most people who just want interesting combat happy, but people with a technical eagle eye for the nuances of injury, fatigue, and well-being kind of disapprove
Wildcat Vs Blade and blunt : r skyrimmods - Reddit Wildcat Vs BnB Always played with BnB and am used to it, but started getting annoyed by the drastic different between damage output and input that shifts throughout the playthrough Tried installing Wildcat but don't know how I feel about the TTK here