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If Youre Struggling with Witchfire, Read This! : r Witchfire - Reddit Witchfire rewards knowing when your beat, rather than just throwing yourself against a wall like in other roguelites Witchfire is a roguelite (it is, I promise, the devs call it one on it’s store page), but it also takes inspiration from the soulslike and extraction shooter genres
My thoughts on Witchfire after 20 hours of playtime - Reddit My thoughts on Witchfire after 20 hours of playtime Hi, everyone! I've been interested in Witchfire ever since I saw the gameplay trailers and last week I finally decided to buy the game And so, after around 20 hours of playtime I want to share with you my thoughts on this game, what I like about it and what can be improved in further patches
So, um, how is it? : r Witchfire - Reddit Witchfire has a lot of merits, but also feels like a lot of design decisions were made out of spite or neglect, not because someone thought it would be fun or challenging to do things the way they are now (plenty of things mentioned in the subreddit already)
What happened to witchfire? : r Witchfire - Reddit What happened to witchfire? When the first trailer came out I was really impressed by it I forgot entirely about the game and today I wanted to see what actually happened to it I saw it released in september 2023 but I didn't see a lot of people talking about it, it seems it got a bit forgotten, its got no metacritic score, no steam page
Witchfire - Reddit Sidebar Witchfire is a roguelite game being developed by The Astronauts PC Early Access Release Date: September 20th, 2023 Store Front for PC: Epic Games for the duration of Early Access Final Release Date: TBA Other Platforms: TBA The Astronauts Official Website The Astronauts Official Twitter The Astronauts Official Discord
Witchfire Vortex Mod Manager Extension - Available Now! : r . . . - Reddit This is cool, I’d be really interested in seeing mods for this game, but I’m unsure of what you could do content wise Maybe custom maps would work? But they wouldn’t be nearly as detailed I doubt anyone would put in the effort for custom weapons or enemies, or even calamities for that matter, but I think they could bring a lot to the game The most likely option would be dev-mode stuff