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YONGAN PAINTS DECORATION & ORNAMENT FTY

-China

Company Name:
Corporate Name:
YONGAN PAINTS DECORATION & ORNAMENT FTY
Company Title:  
Company Description:  
Keywords to Search:  
Company Address: Xiaguan District, Nanjing, Jiangsu,,,China 
ZIP Code:
Postal Code:
210015 
Telephone Number: 86-25-8806818 
Fax Number:  
Website:
 
Email:
 
Industrial Classification: Industrial Supply -- Metal -- Iron & Steel -- Industrial Products -- Others 
Number of Employees:
 
Sales Amount:
 
Credit History:
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Company News:
  • How do i open a puppet file in Photoshop? - Adobe Support Community
    First import the * puppet file into Character Animator Then select it in the project panel and look over to the far right in the properties panel to see the Ps file you want The * puppet is just a rigging file that refers to the actual Ps file
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    Hi all! I currently have one CA puppet that I use as a template for a vast variety of other puppets The other puppets consist of the same character, but with different outfits, triggers, etc I previous had one file with this idea in mind where i had added around 40+ puppets I would eventually run
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    I have the most up to date version of Character Animator, I am using a MacOS Ventura 13 2 1 (Up to Date) I have tried downloading Puppet files from OkSamurai - 13626289
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    I searched the forum, but if I missed the answer, please post it so I can follow that thread I created my puppet on desktop and want to move it to the laptop for demonstrating it for clients When I open it, I have to once again place pins, sticks, drags, etc on the file Is it possible to keep th
  • Cant edit puppet in photoshop - Adobe Support Community
    A puppet file contains artwork and rigging Once inside Character Animator, use "Edit Original" from the menu to open the artwork file and edit it puppet files allow you to move a puppet from one Ch project to another via export and import in the menus, you don't normally edit them directly
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    I have a puppet that incorporates shareable puppets linked to different art sources The head is linked to one illustrator file, the mouth to another, and the body to another For some reason the head puppet doesn't show a link or filepath in the program When I import the puppet, it does place a file in the "gathered media" folder
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    Try selecting the puppet on the left, then over on the right of screen under 'Puppet' you should see the path Character Animator is trying to use to locate the puppet You may need to click on that and remap where your puppet is located If you are working on various machines, might be easier to export the puppet (if the puppet is locked-off)
  • How to put the Ai puppet into Character animator
    The illustrator file is the artwork for the puppet, not the full puppet Puppets are stored inside a ch project - so if you had all the rigging etc done, you need to find that project You can export a puppet to share with someone else via Export Puppet in the menus and create a puppet file which includes the artwork and rigging data
  • open a puppet file in illustrator - Adobe Product Community - 8691429
    If you have the puppet open in Character Animator, select it in the project panel and go to Edit > Edit Original to open the AI But the Ctrl Cmd + E thing should work too A basic knowledge of Photoshop or Illustrator is required for editing or making puppets, so you might want to brush up on some tutorials for those before digging in or it
  • Cant import or open . puppet files - Adobe Support Community
    Then import that puppet file you just exported If that works but the downloaded puppets do not, then something has gone wrong in the download process (File got corrupted, truncated, etc ) If you like, try downloading a puppet file then post the URL of the download here Then tell me the size of the file you downloaded and I can compare to




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