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Inochi2D Inochi2D is a framework for realtime 2D puppet animation — by creating 2D meshes and layering creating the illusion of depth and movement from using 2D artwork
Download - Inochi2D Download Inochi2D We recommend those who are interested in creating VTuber models, download both Inochi Creator and Inochi Session
Frequently Asked Questions — Inochi2D 0. 7 documentation Inochi2D and the accompanying tools are still heavily work-in-progress They are usable for usecases we officially support, but it’s still evolving very quickly so we can’t promise that it is ready for game development
Welcome to the Inochi2D Documentation Inochi2D is an open source specification for a 2D character animation system that allows characters to be animated in real-time for games and VTubing Inochi2D achieves this by deforming textures in real time based on parameters the rigger sets in Inochi Creator
Getting Started — Inochi2D 0. 7 documentation After having set up the basic settings you are then free to start creating Inochi2D models! You can download example models on the same page you downloaded the version of Inochi Creator you installed
About Inochi2D — Inochi2D 0. 7 documentation Inochi2D is a library for realtime 2D puppet animation and the reference implementation of the Inochi2D Puppet standard , It works by deforming 2D meshes created from layered art at runtime based o
Your First Model — Inochi2D 0. 7 documentation The following is a small tutorial teaching you the basics of modeling in Inochi Creator Starting with a minified form of the Aka PSD you will learn the basic layout of the UI, how to mesh parts, h
About Inochi Creator — Inochi2D 0. 7 documentation Inochi Creator is an open source editor for the Inochi2D puppet format This application allows you to rig models for use in games or for other real-time applications such as VTubing
1. Setting Up — Inochi2D 0. 7 documentation Getting the Tutorial Aka Model: Download the tutorial Aka model from here This is a version of the Aka example model by Seagetch, but with only the head, which is what we’ll focus on Importing th