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MX Bikes Official Forum - Index MX Bikes Official Forum - Index42,354 Posts in 7,082 Topics by 8,908 Members - Latest Member: Apeek07 Latest Post: "Womens From Your Town - " (Today at 10:46:34 PM) View the most recent posts on the forum
2025 Stock model replacement - MX Simulator Remove ALL old model replacement packs Download the file Extract the folder from the archive NOTE: KEEP ALL FILES IN THE FOLDER, DO NOT CHANGE THE FOLDER NAME Move the folder to your installations folder, by default: C:\Program Files (x86)\Mx Simulator\ <--- Download ---> Holtezy Posts: 27 Joined: Sat Jan 22, 2022 7:27 pm Team: Holtezy Prod
2025 The Compound MX - MX Simulator 2025 The Compound MX Forum rules If your topic doesn't contain a track link, this is the wrong place to post it
2025-03-26 snapshot - MX Simulator MX Simulator will remain the greatest physical (physics) feeling game out of all motocross games on the market Those who want a deeper challenge when it games to simulating motocross, will always run back to MX Simulator
2025 ConnectVisual Test Facility - MX Simulator Posting for Jack Perry Welcome to the 2025 ConnectVisual Test Facility i have gone for a unique track layout in both the SX and MX track, with the track coping 300mm (one American foot) of rain overnight with a nice sunny day to train, few puddles lying around, water cart guy is out of business for a few days
2025 Ciao MX - MX Simulator 2025 Ciao MX Forum rules If your topic doesn't contain a track link, this is the wrong place to post it
2026 CH Cleveland SX - MX Simulator 2026 CH Cleveland SX carl said boyo Download Credits Objects Decals- me last year jump template-BAC Anyone else I forgot, thank you!
Rider model templates - MX Bikes Official Forum Rider model templatesQuote from: pay2021 on October 04, 2021, 01:55:32 PM Finally! Is there any export script example? I try straight importing skeleton and the mesh, apply the skin modifier, in blender the character works super fine, but in game the bones had another orientation so the result is a snake I will try re done the skeleton from 0 When exporting the FBX file, please make sure