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Making Pong - Snap! Editor - Snap! Forum Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
Help with Optimization - Snap! Editor - Snap! Forum Snap! is a blocks-based programming language built by UC Berkeley and used by hundreds of thousands of programmers around the world (Also, ignore the costumes for the enemy, sword, and player, and how tile collision doesn't work correctly with those costumes Those are placeholders, and once I have the actual costumes, it will work much better
Art Music - Module 9: Designing Games (Spring 2025) In this week's module, we will begin exploring how to create games in Snap! Since games tend to be more complex, this module will extend across multiple weeks, as we develop concepts, create first drafts, and then refine mechanics and features As a jumping off point, please review the documents on the course page for the module on Designing
V10. 4 has been released - Snap! Editor - Snap! Forum 10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
How to correctly iterate through objects costumes list? - Snap! Editor . . . Hello everybody! Immediately felt in love with Snap! once I got to know it, and wanted to thank you, devs and forum users, for all of your work and participation It inspires! I have a question regarding objects' attributes Maybe it's quite obvious as it is and or well-explained in a certain Reference chapter I skipped, but there's the one thing I wanted to implement in my tiny deckbuilding
Simple platformer - Share your Projects - Snap! Forum I made a simple platforming game in Snap! inspired by a game I've been making on a different platform It's basically just a simple movement demo, but I think it's pretty cool Project page Editor page
Which is better, Snap! or Scratch? - political - Snap! Forum Snap! is now an independent program, not sharing code with Scratch, but we have obviously adapted their vocabulary of block, script, stage, sprite, and so on, and most of their actual blocks (although reimplemented) Our screen layout is close to that of Scratch 1 4, which we prefer to the later Scratch layouts
Make a clone delete itself when it touches another sprite? - Snap . . . I am making a space-invader style game that has clones of an alien sprite descend from the top of the screen The user will press space to fire a bullet sprite (not a clone) at the alien clones For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself This is what I have right now that's not working