artist is a business woman with strong computer experience,currently worked on the subjects such as floral, landscapes, abstracts and architecture
Keywords to Search:
alka, dalal, ecards, object, greetings, painting, art, color, acrylic, oil, watercolor, prints, school of fine art, one stroke art, learn to paint, videos on how to paint, art supplies, tape of month club, art books, video tapes
Company Address:
592 Cabot Hill Road,BRIDGEWATER,NJ,USA
ZIP Code: Postal Code:
8807
Telephone Number:
9082724823 (+1-908-272-4823)
Fax Number:
9086853140 (+1-908-685-3140)
Website:
artistsparadise. com, snapsys. com
Email:
USA SIC Code(Standard Industrial Classification Code):
copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
Making Pong - Snap! Editor - Snap! Forum Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
Snap! v10. 5 released - Announcements - Snap! Forum We’ve just released @SnapCloud v10 5 featuring sound recording capabilities on iOS devices and a new block for getting tilt sensor data from your phone or tablet
Split! - Snap! but Scratch - Mods Extensions - Snap! Forum Introducing my latest :snap: mod: As the motto implies, this is a mod that’s meant to look like Scratch The UI needs some work; but the blocks look great! Get it now (Clear Cache when there’s an update!): Repository (feel free to contribute!): Userscript version:
V10. 4 has been released - Snap! Editor - Snap! Forum 10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
Snaptop - Snap! for Desktop - Mods Extensions - Snap! Forum Snap! has an installable PWA option, which makes a desktop app that works offline without internet connection and still lets you access (almost) all assets and resources, such as costumes, backgrounds, sounds and libraries when offline
Make a clone delete itself when it touches another sprite? - Snap . . . I am making a space-invader style game that has clones of an alien sprite descend from the top of the screen The user will press space to fire a bullet sprite (not a clone) at the alien clones For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself This is what I have right now that's not working
CoCube, MicroBlocks and Snap - Share your Projects - Snap! Forum A demo video of my latest project The CoCube is on it's mat On the screen there is a copy of the mat and a CoCube sprite The mat contains black dots so the camera on the bottom of the CoCube can always know where it is What happens on the mat happens on the screen But you can also drag and drop the sprite to move the CoCube on the mat
Five Nights At Scratch - Share your Projects - Snap! Forum (I should probably adapt it to the mascots from Snap! ) So one day, I wanted to play Five Nights at Freddy's, but I was too scared to I thought about everybody else who was like me, so I made Five Nights at Scratch! Please tell me how I can improve!
Which is better, Snap! or Scratch? - political - Snap! Forum Snap! is now an independent program, not sharing code with Scratch, but we have obviously adapted their vocabulary of block, script, stage, sprite, and so on, and most of their actual blocks (although reimplemented) Our screen layout is close to that of Scratch 1 4, which we prefer to the later Scratch layouts
How to have multiple timers? - Snap! Editor - Snap! Forum Hi, so I was working on a game and used the 'timer' block in more than one script Both scripts are within the same sprite, and both have a 'reset timer' block at the end And I noticed the longer timer doesn't do anything because the smaller timer gets reset before it So I was wondering if there was an inbuilt way to have separate timers or if I'd just have to build my own? Thanks in advance