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Art Music - Module 9: Designing Games (Spring 2025) In this week's module, we will begin exploring how to create games in Snap! Since games tend to be more complex, this module will extend across multiple weeks, as we develop concepts, create first drafts, and then refine mechanics and features As a jumping off point, please review the documents on the course page for the module on Designing
Making Pong - Snap! Editor - Snap! Forum Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
Snake entirely inside of the snap editor well the main project, the snake game, was ported from scratch i made it forever ago i used the snapinator app thats why most of the project is so 'primitive' so to speak, not utilizing snap-exclusive features the only thing i really added was a couple variables for the block and the text character and that script i showed above what i
How to correctly iterate through objects costumes list? - Snap! Editor . . . Hello everybody! Immediately felt in love with Snap! once I got to know it, and wanted to thank you, devs and forum users, for all of your work and participation It inspires! I have a question regarding objects' attributes Maybe it's quite obvious as it is and or well-explained in a certain Reference chapter I skipped, but there's the one thing I wanted to implement in my tiny deckbuilding
V10. 4 has been released - Snap! Editor - Snap! Forum 10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
Snap! Tips - a list of useful tips in Snap! Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules Editing this post without following the rules may have a risk of being reverted Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and
Getting the z-order of an object - Snap! Editor - Snap! Forum Is there a way to read out and compare the z-order of objects? I would like to implement a drag drop Unfortunately, all objects at the mouse position react to the “touching mouse-pointer?” block I only want to filter out the upper object My approach is to search for all objects at the mouse position with “sprites at mouse-position” and then only address the one with the highest z